Scalable Solutions INC.
Hello intern and welcome to Scalable Solutions INC. Your job is to create a single design that can scale across an entire level of challenges. In this puzzle-platformer, each tweak to your design might solve one problem but create another, turning every solution into a balancing act. As you progress, your designs will need to interconnect and adapt, making scalability the ultimate test of your ingenuity. Can you master the art of scalable design and conquer the ever-evolving challenges of Scalable Solutions INC.?
I feel like i should clarify this before the jam starts: flying machines are NOT a solution to any puzzle, they were left in purely because they were incredibly fun to play around with.
CONTROLS
THIS GAME WAS MADE FOR MOUSE AND KEYBOARD
- AD / Arrows --> Move
- W / Up Arrow / Space --> Jump
- RMB --> Grab Object
- MMB --> Rotate Object
DRAWING BOARD CONTROLS
-RMB --> Draw
- LMB --> Erase
- P --> Print Design
- R --> Reset
-C --> Clear Board (mainly intended for sandbox)
CREDITS
All art, programming and sounds by me.
Music from incompetech - Equatorial Complex by Kevin Macleod
Special thanks to the very cool playtesters who made sure the game wasn't terrible 👍
This is my first ever published game, so I'd really appreciate feedback, thanks for checking my submission out!
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Author | RobotDesigner |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Game Maker's Toolkit Jam, Godot, Indie, Physics, Pixel Art, Puzzle-Platformer |
Comments
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the game is so fun! if only i had more brain cells to try and solve them
Good job, really fun game!
Thanks! I'm glad you liked it
damn, made an interlocking spaace ship that made me so many levels and then one of them where i had to fit into that 2 tall and like 6 deep space ruined it LOL
Hope you had fun! Technically flying machines aren't the solution to any puzzles, but I never fixed the bug since all my playtesters unanimously agreed they were incredibly fun to mess with.
Lets get real.... flying machines are always the solution :P
nah, 2x2 cube is the solution